| | Greyhawk: Against the Giants: Return to Hochoch | |
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Admin
Posts : 665 Join date : 2009-09-09
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Wed Jun 16, 2010 9:31 pm | |
| The member 'CondieBerks' has done the following action : Dices roll
#1 'd20' : 19
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#2 'd8' : 5 | |
| | | CondieBerks
Posts : 482 Join date : 2009-11-27 Age : 45 Location : out there somewhere....
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Wed Jun 16, 2010 9:35 pm | |
| MARTIN's Results
AC: 29 Damage: 9 | |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Wed Jun 16, 2010 10:06 pm | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:12:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND THREE: MARTIN's Results
Hit AC: 30 (+1 from Prayer) Damage: 10 (+1 from Prayer)
MARTIN's arrow sticks into OOZE. Small ripples flow outward from the arrow, like a rock splashing into a pond.
NEXT: ALEX | |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Three Fri Jun 18, 2010 10:58 pm | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:12:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ALEX has forfeited his turn
ROUND THREE: GLASSBLOWER/LOWLYN
LOWLYN eyes widen in a sense of urgency as HLIN is lifted by OOZE and becomes stuck on OOZE's transparent form. In an impressive and unnatural display of archery, LOWLYN fires eight arrows in four groups of two.
The first group strike into the transparent mass. The second stick to OOZE, but they never penetrate its mass. The third group rips into OOZE, splitting one the arrows from before in half. The last group of arrows penetrate hit OOZE close to the last volley.
LOWLYN steps back from OOZE.
GLASSBLOWER, stunned, nearly forgets to act. GLASSBLOWER pulls a collection of chemicals from her pouch. They are stored together in a small vial. As she chants, she holds the her hands clasped around the dry chemicals in her hand. Smoke rises from her hands. At the crescendo of her chanting, she opens her hands and releases the chemical dust into the air. She closes her fists quickly as her last syllable is shouted. A ball of flame appears near OOZE, and attempts to roll into it. The leaf litter where the flaming sphere appears bursts into flame.
A section of OOZE is hit by the flaming sphere and catches fire.
GLASSBLOWER steps back, behind LOWLYN.
New Positions: LOWLYN (23, 27) GLASSBLOWER (21, 27) FLAMING SPHERE/FIRE (27,25) SECTION OF OOZE on FIRE (28, 25)
[b]DM POST: Spells like Flaming Sphere will now cause fires in any area with many flammable materials. I did not do this on the last encounter because it did not occur to me. Just remember fires can expand on their own over time. If I roll max damage in an area where there is a fire it begins to grow hotter and can double in size. Wind may push the growing fire with it.[b]
HLIN is out of commission, so she cannot act this round.
NEXT: LEYLADIN | |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Sat Jun 19, 2010 11:22 pm | |
| DM POST:
Another forfeit from LEYLADIN.
Until I have some communiation from Bekah, the characters ALEX and LEYLADIN are out the combat zone. Players can take them off their maps. | |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter One: Round Three Sun Jun 20, 2010 12:27 am | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:12:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND THREE: FENNIGAN/CLARA's TROOPS
FENNIGAN
FENNIGAN, while still airborne, chants and fires another bolt of electricity from a second glass rod. The rod is spent in the process. The bolt rips through OOZE, terminating at the ground diagonally from FENNIGAN. A ditch is carved through OOZE as the bolts rips through it. Slime spews everywhere and the ditch is filled in as quickly as it was made.
CLARA's TROOPS
Stauder and Vic both fire an flaming arrow at OOZE. Both arrows hit their mark, exploding into small bursts of flame. Pieces of OOZE fly from the central mass, evaporating in mid-air. Stauder and Vic both move from their current position.
Vic's eyes shift toward GHORENFORE "We ain't your shield."
Biff fires an arrow from his position. Biff moves 20 FEET north from his position. "That thing is way too close."
Biff (CT #1): (25, 18) Stauder (CT #2): (34, 20) Vic (CT #3): (35, 20)
ROUND THREE: CLARA
CLARA moves 15 FEET NW from OOZE. She fires one arrow from her new position. The hit is solid. "Damn, an ooze can take some punishment."
CLARA (23, 19)
NEXT: KIRAK | |
| | | Guest Guest
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Mon Jun 21, 2010 11:43 pm | |
| Kirak hold his position and Fires 1 shot from a light crossbow @ Ooze
+6 Ranged 1d8 damage
(sorry for the delay)
Last edited by Valthronis on Mon Jun 21, 2010 11:43 pm; edited 1 time in total |
| | | Admin
Posts : 665 Join date : 2009-09-09
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Mon Jun 21, 2010 11:43 pm | |
| The member 'Valthronis' has done the following action : Dices roll
#1 'd20' : 10
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#2 'd8' : 2 | |
| | | Guest Guest
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Mon Jun 21, 2010 11:43 pm | |
| Attack = 16 Damage = 2 |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Three Tue Jun 22, 2010 9:25 am | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:12:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND THREE: KIRAK's Results
Hit AC: 18 (+1 bless, +1 prayer) Dam: 3 (+1 prayer) Do not forget combat profiles and that you are using magical bolts.
KIRAK fires his shot high, but the bolt still contacts OOZE. The bolt penetrates OOZE's sticky outer layer.
NEXT: FORT TROOPS | |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Three Tue Jun 22, 2010 10:34 pm | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:12:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND THREE: FORT TROOPS
Lee and Richard fire flaming arrows at OOZE. The arrows hit and explode in tiny bursts. Lee and Richard then back up 20 FEET from their current positions.
Lee (FT #5): (21, 23) Richard (FT #6): (22, 21)
ROUND THREE: FORLIN
FORLIN reaches his left hand into the air, pulling out his holy symbol with his right. He chants as he spins his left hand in wide arcs, like a cyclone. His boisterous chanting ends when he drops his left hand to the ground beneath him, palm open, facing the ground. His right hand drops, letting the holy symbol swing back toward Forlin's chest. With both of his hands, palms facing the ground, at his side, FORLIN rises into the air. He quickly gains speed an altitude until he is 30 FEET above his current position.
FORLIN (23, 25, 6)
NEXT: GHORENFORE
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| | | Guest Guest
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Wed Jun 23, 2010 11:06 pm | |
| Ghorenfore AC = 22 Feats: Mounted Combat, Ride By Attack, Spirited Charge, Leadership, skill focus (craft) Weapons: Composite Longbow +6/+1 Damage 1d8 /x3/ Range = 110ft /3lbs/ Prayer, +1 luck bonus to attack, damage, saves, and skill checks. Normal attack bonus Ranged = +6/+1
Ghorenfore fires 2 shots at the ooze and holds postion +7 +2
Damage 1d8+1 1d8+1
Last edited by Valthronis on Wed Jun 23, 2010 11:08 pm; edited 1 time in total |
| | | Admin
Posts : 665 Join date : 2009-09-09
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Wed Jun 23, 2010 11:06 pm | |
| The member 'Valthronis' has done the following action : Dices roll
#1 'd20' : 16
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#2 'd20' : 3
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#3 'd8' : 7
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#4 'd8' : 1 | |
| | | Guest Guest
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Wed Jun 23, 2010 11:08 pm | |
| 1rst Attack = +23 2nd Attack = +5
1rst Damage = 8 2nd Damage = 2 |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Three Fri Jun 25, 2010 10:06 am | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:12:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND THREE: GHORENFORE's Results
1st Attack Hit AC: 24 (+1 bless) Damage: 5 (piercing)
2nd Attack: Hit AC: 9 (+1 bless) Damage: 2
GHORENFORE's first arrow penetrates OOZE's sticky mass. The second arrow lands flat on the edge of OOZE, failing to make a solid hit.
NEXT: FLOTSAM OOZE
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| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Three Fri Jun 25, 2010 10:15 am | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:12:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND THREE: FLOTSAM OOZE
OOZE rolls west 20 FEET. As it moves, the section of OOZE that is on fire is pushed down as it rolls. OOZE also rolls right over the flaming sphere, suffocating both the spell, the fire on the ground, and the flames burning OOZE. The OOZE does sizzle again as the flames from the sphere still burn off pieces of the sticky mass. However, As the OOZE moves west, the flames are suffocated and dissipate, including the flaming sphere.
OOZE moves toward MARTIN, KIRAK, and LOWLYN. At the last moment it cuts SOUTHWEST positioning itself directly in front of the three archers. OOZE: (24, 26) to (27, 26) to (27, 29) to (24, 29) back to (24, 26) There are no more fires burning on the map HLIN: (26, 26)
END ROUND NEXT: TA'HEED/PA'CHEEN
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| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Four Fri Jun 25, 2010 1:40 pm | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:18:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND FOUR: TA'HEED/PA'CHEEN
TA'HEED rematerializes next to PA'CHEEN. "I can't slip the blinds on this beast and free HLIN."
PA'CHEEN sails through the air to catch OOZE. "Good, I could use your help to pulverize this thing. I'm almost tapped out."
PA'CHEEN hovers above OOZE and HLIN, firing another burst of cold from his fingertips. The OOZE is blasted with cold, frozen in places and blasted in others. However, this time OOZE appears to quiver from the attack. It looks like it is losing is plasmic consistency, like ice cream melting in the sun.
PA'CHEEN shouts "Will you just die!"
TA'HEED: (29, 25, 6); PA'CHEEN: (26, 26, 6) above HLIN
NEXT: MARTIN | |
| | | CondieBerks
Posts : 482 Join date : 2009-11-27 Age : 45 Location : out there somewhere....
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Fri Jun 25, 2010 9:36 pm | |
| MARTIN AC: 17 / 11 (touch) / 16 (flat-footed) HP: 52 (61 max) Magical Items in Use: +1 chain shirt +1 ring of protection +1 cloak of resistance jeweled studded leather gloves (+2 dex) Weapon: masterworked mighty +3 composite longbow with +1 arrows
MARTIN backs away 15' to (24, 22) & fires another shot.
Attack: +8 +1 arrow +1 prayer +1 bless = +11 Damage: +3 +1 arrow +1 prayer = +5 enemy within 20' - no concealment | |
| | | Admin
Posts : 665 Join date : 2009-09-09
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Fri Jun 25, 2010 9:36 pm | |
| The member 'CondieBerks' has done the following action : Dices roll
#1 'd20' : 13
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#2 'd8' : 2 | |
| | | CondieBerks
Posts : 482 Join date : 2009-11-27 Age : 45 Location : out there somewhere....
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Fri Jun 25, 2010 9:39 pm | |
| MARTIN's Results
AC: 24 Damage: 7 | |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Fri Jun 25, 2010 10:21 pm | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:18:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND FOUR: AoO CORRECTION OOZE on MARTIN
As MARTIN's steps back 10 FEET, he realizes his mistake. OOZE unleashes a pseudopod of transparent slime at MARTIN, reaching across 10 FEET of distance to strike at the orc.
#1 OOZE Slam Attack #2 OOZE Slam Damage
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| | | Admin
Posts : 665 Join date : 2009-09-09
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Fri Jun 25, 2010 10:21 pm | |
| The member 'Aloddaharm' has done the following action : Dices roll
#1 'd20' : 12
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#2 'd8' : 7, 8 | |
| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Four Fri Jun 25, 2010 10:30 pm | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:18:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND FOUR: AoO CORRECTION RESULTS
Hit AC: 36 Damage on MARTIN: 37 points of bludgeoning damage
MARTIN is hit before he gets a chance to pull back his bow. MARTIN feels an incredible assault on his body, only comparable to a Fire Giant's greatsword. MARTIN' s internal organs scream in agony and ribs break. OOZE lifts MARTIN into the air and pulls the orc within its space. MARTIN is helplessly attached to the outside of OOZE, with no chance of escape alone.
MARTIN is considered grappled. No Dex or Dodge bonuses to AC and cannot move.
MARTIN: (24, 26) NEXT: GLASSBLOWER/LOWLYN
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| | | Aloddaharm
Posts : 1938 Join date : 2009-09-24 Age : 45 Location : Nessus, Ninth Layer of Hell
| Subject: Sunday, Sunsebb 2nd, 586 CY: Encounter Two: Round Four Sat Jun 26, 2010 9:52 am | |
| OYTWOOD GROUP Sunday, Sunsebb 2nd, 586 CY Time: 12:18:00 Encounter Two
Tactical Info (Light Forest): Tactical Movement: Normal Line of Fire: Any opponent beyond 20 FEET has 20% concealment against any missiles (magical included) Line of Sight: Can automatically see any opponent within 40 FEET (no Spot check needed). Any opponent beyond 170 FEET is effectively invisible. Hard Cover: 1d6 squares in any direction (1/4 to 1/2 cover available) Concealment: 1d4 squares in any direction (20% concealment or 30% if more than 20 FEET from attacker) Flight Restrictions: No larger than Medium flyers
ROUND FOUR: GLASSBLOWER/LOWLYN
GLASSBLOWER reaches into her component pouch, pulling out a vial of powder and an animal’s organ wrapped in a thin cloth. She uncorks the vial and sprinkles the powder on the unwrapped organ. She begins a chant while holding the powdered organ in her left hand, spinning her left arm in wide circles. She pulls a dart from her belt with her right hand. She holds it straight in front of her, aiming it at OOZE. She moves her left hand over the dart and squeezes the animal organ until it pops. Organic juice spills on to the dart. GLASSBLOWER’s left hand drops, she lifts the dart to take better aim, and a green translucent arrow flies from her hand toward OOZE.
The green arrow hits OOZE and splashes across part of its face. OOZE bubbles at the contact point, and the bubbles release a cloudy, viscous gas. The bubbling and outgassing continue.
GLASSBLOWER moves NORTHWEST, increasing her distance from OOZE as much as possible.
GLASSBLOWER (18, 21)
LOWLYN fires two arrows simultaneously at OOZE right in front of him. The arrows penetrate into OOZE; one of the arrows exits the mass.
LOWLYN moves northwest to stay near GLASSBLOWER.
LOWLYN (19, 22)
HLIN is still trapped and unable to act.
ROUND FOUR: FENNIGAN
FENNIGAN raises his hands into the air and begins chanting. He swirls his hands in alternating patterns, and his open palms begin to glow a bright yellow until small orbs of light appear in the palms of his hands. He drops his hands toward OOZE, yells the final piece of his chant, and two rays of sunlight exit his hands.
The rays of sunlight rip into the OOZE, penetrating from top to bottom. They cut burning paths through OOZE, releasing pieces of OOZE as steam until the wounds close.
ROUND FOUR: CLARA’s TROOPS
Biff (CT #1) moves 10 FEET toward OOZE and launches another fire arrow. Biff’s arrow is fired too high and skims the OOZE.
Stauder (CT #2) fires an arrow after moving a little closer. The fire arrow hits, exploding junks of the OOZE across the ground. VIC (CT #3) also moves in a little closer and fires a fire arrow. That arrow explodes harmlessly against one of the trees OOZE is carrying.
Biff (CT #1): (25, 20) Stauder (CT #2): (33, 21) Vic (CT #3): (33, 23)
ROUND FOUR: CLARA
CLARA moves up next to Biff. She fires two arrows at OOZE. Neither of her arrows penetrates OOZE’s sticky mass. The harmlessly stick to the outside of the beast, right next to HLIN. CLARA hangs her head in a moment of shame.
CLARA: (24, 20) NEXT: KIRAK
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| | | Guest Guest
| Subject: Re: Greyhawk: Against the Giants: Return to Hochoch Sun Jun 27, 2010 12:52 pm | |
| Kirak AC = 17 (Dodge: Ooze) BAB = +5 (+1 strength, +1 prayer -2 Power Attack) = +5 Feats: Stunning Fist (B), Combat Reflexes (B), Improved Trip (B), Improved Grapple, Power Attack, Dodge, Mobility, Class Abilities: Flurry of Blows, Improved Unarmed Strike, Evasion, Still Mind, Ki strike, Slow fall (30ft), Purity of Body, Wholeness of Body, Prayer, +1 luck bonus to attack, damage, saves, and skill checks.
Kirak watches Silently and readies an aim with the crossbow, a deep sigh escapes his lips. "I'm sooo getting my ass chewed for this, but damnit, i have 1 job and i'm good at..." Kirak Drops Cross Bow Kirak moves with lighting speed and arccuracy 40 feet (27, 27) Fist Attack +5 Damage = 1d8+2 Power attack +2
Last edited by Valthronis on Sun Jun 27, 2010 12:58 pm; edited 3 times in total |
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